인터랙티브 예술 과학 아카데미가 매년 수여하는 상
D.I.C.E. 예술 감독상 은 인터랙티브 예술 과학 아카데미 가 매년 아카데미의 연례 D. 동안 수여하는 상입니다.I.C.E. 어워드 .이 상은 "대화형 제목을 위한 통합된 그래픽 룩을 디자인하는 데 있어 가장 높은 수준의 성과를 나타내는 개인 또는 팀에게 수여됩니다." 원래는 예술/그래픽 분야에서 탁월한 업적 으로 발표되었으며, 첫 번째 수상자는 Riven 입니다. 신비 의 [1] 속편 .제3회 인터랙티브 공로상 에서 [2] [3] 아트 디렉션 부문 우수 공로상 으로 명칭이 변경되었습니다.
이 상의 가장 최근 수상자 는 산타모니카 스튜디오 가 개발하고 소니 인터랙티브 엔터테인먼트 가 발행한 God of War 라그나로크 입니다.
수상자 및 후보자 1990년대 2000년대 2010년대 2020년대 다수 후보 지명 및 수상 개발자 및 게시자 소니 는 가장 많은 후보와 수상자를 발표했습니다.여러 개의 연속적인 승리를 거두지만 개발자는 다릅니다. 닌텐도 와 마이크로소프트도 여러 후보를 냈고 둘 다 두 명의 수상자가 있습니다.연승을 거둔 유일한 출판사는 스퀘어 일렉트로닉 아츠였습니다. 유비소프트 는 단 한 명의 수상자도 없이 가장 많은 후보를 발표했습니다.닌텐도, 마이크로소프트, 유비소프트, 스퀘어 에닉스 유럽도 같은 해에 여러 후보에 올랐습니다. 소니의 몇몇 개발 자회사들은 여러 후보와 수상자들을 개발했습니다. 인섬니아크 게임즈는 가장 많은 후보들을 개발했지만, 지금까지 단 한 명만이 우승했습니다.소니의 자회사 인 너티독과 산타모니카 스튜디오는 가장 많은 수상자를 배출한 것으로 공동 수상자입니다. Sucker Punch Productions와 Sony의 Japan Studio도 두 번 우승했습니다. 어리버리 어리버리 어리버리연승을 거둔 유일한 개발자는 스퀘어소프트 였습니다. 유비소프트 몬트리올은 단 한 명의 수상자도 없이 후보를 개발했습니다.
프랜차이즈 가장 많이 후보에 오른 프랜차이즈 는 콜 오브 듀티와 파이널 판타지였습니다. 파이널 판타지, 갓 오브 워, 그리고 언차티드는 지금까지 한 번 이상 우승한 유일한 프랜차이즈였습니다.God of War는 가장 많은 상을 받은 프랜차이즈입니다.
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